Recreating My Heroes - Thesis Project Part 8: 秘密戦隊ゴレンジャー Himitsu Sentai Gorenger
Fully textured and rendered team.
Rigged and posable. I can see some areas of clipping around the capes (on all except for Akarenger), I need to find the best way to keep that from happening in Blender or look at other software for animating/posing characters with layered costumes.
Striking one of their iconic group poses from the 1975 television series. I think that the wrinkles of the distortion mapping that I placed on the suit material could be refined further.
Akarenger textured in Adobe Substance 3D Painter.
Akarenger - Final Sculpt
Akarenger Helmet
Aorenger Helmet
Kirenger Helmet
Momorenger Helmet
Midorenger Helmet
First look at the finalized cloth suits and modified costume components.
Akarenger - Sculpt approaching final stages
Akarenger Sculpt WIP
The belt pieces are all modeled individually so that they can be recycled for each of the gorengers.
A look at Akarenger's helmet (version 1). From here, I took a short detour and began working on the other helmets before returning to work on this model.
Aorenger Helmet - Initial stage.
Aorenger Helmet - Initial stage
Kirenger Helmet - Initial stage
Kirenger Helmet - Initial stage
Momorenger Helmet - Initial stage
Momorenger Helmet - Initial stage
Midorenger Helmet - Initial stage
Midorenger Helmet - Initial stage
Post-Defense and Graduation:
Content is still being added and edited for this project. Full processes and progress breakdowns (visual and written) are still in-progress and will be finalized before/during Fall 2026. This will include a link to the final thesis project production paper.
A short animation featuring these characters is currently in-progress.