For this sprint, I completed the last of my work on this project. I revamped both the fiction and non-fiction sections entirely. I added high ceilings with exposed beams. I then added lighting, furniture, props, collectible items, windows, and made each side of the library distinct. I never got around to adding wall decorations like artwork or posters. But this was good enough for the state the game was in at the time. Objects like the windows were designed in 2D in Adobe Illustrator and were then recreated as 3D models.
Several models present in this environment were from the Blenderkit addon for Blender.