This is a set of 3D models and a quick animated sequence that I made in 2021 as a project for 3D Animation I. I modeled the Gameboy Color and game cartridge in Fusion 360. Then, I brought the models into Blender and fumbled my way through the software as I changed the materials and animated the camera and models for a quick animation.
For reference, I used calipers to measure the details of a Gameboy Color and game cartridge. This was my first attempt at 3D modeling and there are many things that I would do differently now, but I think that it turned out pretty good. There are some things that I just hate about Fusion 360 but, I also kind of miss using CAD for hard-surface models.